float GetLuminance (vec3 rgb) { return (0.2126 * rgb.x) (0.7152 * rgb.y) (0.0722 * rgb.z); } vec3 RGB2xyY (vec3 rgb) { const mat3 RGB2XYZ = mat3(0.4124, ...
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rgb-to-vec3
vec3 rgb = min(Color.rgb * scatteredLight, vec3(1.0));. FragColor = vec4(rgb, Color.a); // convert to vec4 for fragment color. Directional Light Source Lighting.. Mar 6, 2020 — sRGB to linear color conversion. RGB version. vec3 sRGB2linear(vec3 rgb) { return vec3 ... 939c2ea5af
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